Guide

AFK Farming on Metin2 Private Servers:
What Actually Matters

· 7 min read · BeaTzTools

In short: Private servers rarely have a built-in AFK system. Anyone who still wants to farm while away from the machine needs a program that recognises instead of clicking blindly. What decides success is less the detection than the question of what happens when something interrupts: a full inventory, death, a player standing next to you, a private message.

In this article
  1. What the server brings
  2. Which mode for what
  3. What ends a night
  4. Choosing the spot
  5. Staying realistic

What the server brings

Before installing anything, it is worth looking at the server itself. Some private servers ship their own auto-hunt or AFK system where the character attacks enemies nearby by itself. Where that exists, it is the most comfortable route, because it is part of the game.

On the official servers there is Auto-Hunt for this. On most private servers, however, there is nothing of the sort, and an external program is all that is left. Using one generally violates the server's rules, and that belongs to the truth. How big the risk actually is and what it depends on is covered in Metin2 Bot Without Ban.

Which mode for what

BeaTzVision has four modes, and that choice affects yield more than any other setting:

ModeWhat it doesGood for
Normalsearches again after every stonestones spread far apart, first setup
Queuelines up the next stones while fightingdense maps, maximum throughput
Macroyou fight, the bot loots and pullsactive play without the busywork
Biobiologist hand-ins only, across all windowswhen only the hand-in should run

For the first night: check in normal mode that detection is solid, then switch to queue. How queue mode works in detail and which timing settings go with it is covered in Queue Mode and Long Sessions.

What ends a night

In practice, a long session almost never ends because the bot fails to recognise a stone. It ends on one of these five small things:

On top of that come the settings that keep the session from looking mechanical: random breaks every 400 to 600 stones, and fatigue simulation that slows the bot down every hour. All the safety features mentioned belong to the premium version.

The honest order

First make sure the bot detects cleanly. Then make sure it stops when something interrupts. Only after that touch the speed. Start with Turbo and you will look for the problem in the wrong place later.

Choosing the spot

A fixed list of best maps helps little on private servers, because spawns, drops and levels differ from server to server. These criteria apply everywhere:

Staying realistic

A bot takes the clicking off your hands, not the thinking. It does not choose a map, it does not notice that the drops there are worthless, and it does not know an event is running. Nor does it replace caution: standing on a busy map around the clock while never being online yourself gets noticed eventually, no matter how cleanly the software works.

If detection refuses to cooperate, the troubleshooting guide helps. And if you want to know what technically happens during detection, it is in How BeaTzVision Works Internally.


Frequently asked questions

Can I AFK farm on a private server?
That depends on the server. Some ship their own AFK or auto-hunt system, many do not. Where there is none, an external program is the only option, and using one generally violates the server's rules.
Which mode suits long sessions?
On dense maps, queue mode, because it lines up the next stones while still fighting. If stones are far apart, normal mode is calmer and more reliable.
What usually ends a long session?
Almost never detection. Sessions end on a full inventory, on death without auto-revive, on a server restart, or because someone wrote to you and got no answer.
How do I find a good AFK spot?
Stones and monsters matching your level, many spawns close together, little traffic and no stronger monsters roaming through. Watch the first half hour before you leave the spot alone.

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